About Me
Hi, I’m Sophie Becker, a 3D generalist focused on creating atmospheric and stylized visuals in Blender.
With a background in architecture, I developed a strong sense for structure, composition, and problem-solving — skills that now shape my approach to digital art.
As a self-taught artist, I’m driven by curiosity and a constant urge to explore new techniques and workflows. I enjoy experimenting, refining, and turning abstract ideas into cohesive visual pieces — whether it’s environments, animations, or character work.
My work often leans into mood, lighting, and subtle storytelling, aiming to create scenes that feel immersive, calm, and visually distinct.